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KaizenSpark Tech Solutions
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Technology track

UI/UX Design internship

Design products that are easy and pleasant to use. Courses from SkillTank Academy, live tasks reviewed by KaizenSpark Tech mentors.

Technology interns at work

Prerequisites

  • A portfolio or sample work
  • Basic Figma

Tools you’ll use

FigmaFigJamMazeDesign tokens

Roles it prepares you for

  • UI/UX design intern
  • Product designer
  • Interaction designer
Syllabus

The UI/UX Design track, week by week.

Shown for the 3-month internship. The 1-month internship covers the first phase in depth; the 6-month internship extends each phase with a specialisation course and module ownership.

Weeks 1–2 · Foundations
  • Design thinking and research
  • Personas and user journeys
  • Information architecture
Weeks 3–6 · Build
  • Wireframes and user flows
  • Visual design and type
  • Design systems and components
Weeks 7–10 · Own
  • Interactive prototypes
  • Usability testing
  • Iterating on findings
Weeks 11–12 · Graduate
  • Developer hand-off
  • Case study write-up
  • Portfolio review
Deliverables

What you’ll hand in.

Every deliverable is reviewed and rated on the 1–5 quality rubric, and approved work is added to your record.

  • A research summary and user flows
  • A tested high-fidelity prototype
  • A portfolio case study

Competencies assessed

  • User research basics
  • Wireframes and user flows
  • Design systems in Figma
  • Usability testing

Sample project

Redesign a real product flow from research to a tested, high-fidelity prototype.

Apply for the UI/UX Design track.

Choose your programme level on the form. We confirm your track after a short interview.