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KaizenSpark Tech Solutions
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Technology track

Game Development internship

Design and build playable 2D and 3D games. Courses from SkillTank Academy, live tasks reviewed by KaizenSpark Tech mentors.

Technology interns at work

Prerequisites

  • Programming basics
  • Love of games helps

Tools you’ll use

UnityC#BlenderGit

Roles it prepares you for

  • Game developer intern
  • Unity developer
  • Gameplay programmer
Syllabus

The Game Development track, week by week.

Shown for the 3-month internship. The 1-month internship covers the first phase in depth; the 6-month internship extends each phase with a specialisation course and module ownership.

Weeks 1–2 · Foundations
  • Unity editor and C# basics
  • Game loop and input
  • Sprites and scenes
Weeks 3–6 · Build
  • Physics and collisions
  • UI, menus and scoring
  • Audio
Weeks 7–10 · Own
  • Level design
  • Optimisation for mobile and web
  • Playtesting
Weeks 11–12 · Graduate
  • Build and publish
  • Trailer and store page
  • Post-mortem
Deliverables

What you’ll hand in.

Every deliverable is reviewed and rated on the 1–5 quality rubric, and approved work is added to your record.

  • A playable published game
  • A short gameplay trailer
  • A design document

Competencies assessed

  • Game loops and physics
  • Unity scripting in C#
  • Level and UI design
  • Builds for web and mobile

Sample project

Build and publish a small playable game with menus, scoring and sound.

Apply for the Game Development track.

Choose your programme level on the form. We confirm your track after a short interview.